The Sceptre of Fire

12Aug10

Ok, I just finished the SoF. Was good in the beginning, climaxed at episode 6, and then went major downhill. In general the campaign had good gameplay elements and innovative map design, but the campaign’s story wasn’t all that convincing, and didn’t quite fit with campaigns like LoW.

The last two scenarios were disappointing. Really. Why did I recall all my level 3′s? I could have finished with a handful of level ones! The enemies were pathetic, and dwarves rock in caves.

Anyhow, I finished with something like 4 lords, 2 runemasters, 2 explorers, 1 dragonguard, maxed out heroes and lots of level 1 and 2 units. It was more than enough for the whole campaign. I don’t think Thursagan used the scepter even once! The key units really are the runemasters, since they tear through just about anything.

The best scenario would probably be ‘Towards the Caves’. The campaign climaxed at that point and then just went downhill. I don’t know, but the last couple scenarios need to be re-thought a bit.

This campaign gets 3.5 out of 5 stars. Good gameplay bits and technically precise, but could use some work in the story and re-conceptualization of the last scenarios.

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